Monday, November 12, 2007

Call Of Duty 4: Modern Warfare Cheat

Cheat: Cheat List
Cheats are unlocked not by inserting passwords, but by acquiring the thirty Intel Pieces strewn throughout the game. The more of them you collect, the more cheats you can access. On the left are the number of Intel Pieces collected, and on the right are the cheats that are unlocked, with an explanation of what each does.
  • 2 - "CoD Noir" Play the game in black and white.
  • 4 - "Photo-Negative" Game colors become inverted.
  • 6 - "Super Contrast" Game's contrast increases.
  • 8 - "Ragtime Warfare" The game feels like an old silent movie.
  • 10 - "Cluster Bombs" One frag grenade thrown equals five in explosion.
  • 15 - "A Bad Year" Enemies explode into tires when shot.
  • 20 - "Slow-Mo Ability" Game plays at 40% normal speed.
  • 30 - "Infinite Ammo" Just what it says.
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Unlockable: Arcade Mode
To unlock Arcade Mode, beat the game once through on any difficulty level. Arcade Mode itself is split into two options - Full Challenge or Level Challenge - that add extra replayability to the game.
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Unlockable: Prestige Mode
To unlock Prestige Mode, which is a multiplayer-only mode, you must reach experience level fifty-five. Instead of capping out at level fifty-five, which is the highest level, Prestige Mode allows you to start again from level one. This can be done a total of ten times, giving you ten different icons in in-game lobbies to show your extreme achievement.
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Unlockable: New Mission
To play an all-new mission, which is an extra mission after the main quest is completed, beat the game and view the ending credits thereafter. After they've run their course, you will then be given the opportunity to play one last single player mission before all is said and done.
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Hint: Intel Pieces
Below is the level distribution list for Intel Pieces, which are enemy laptops full of information strewn throughout the game. There are thirty of them total. The left column is the level in question, while the right column is how many Intel Pieces can be found on that level. Levels with no Intel Pieces are excluded completely.
  • Level 2 - 2
  • Level 4 - 2
  • Level 5 - 3
  • Level 6 - 2
  • Level 7 - 2
  • Level 9 - 3
  • Level 10 - 2
  • Level 12 - 2
  • Level 13 - 3
  • Level 14 - 2
  • Level 16 - 2
  • Level 17 - 1
  • Level 18 - 2
  • Level 19 - 2
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Hint: Easy Intel
The following works on the mission entitled "Hunted". After fighting your way through a basement (after going underneath a bridge, across a field, et cetera), you'll reemerge outside. A nearby house next to a vending machine and a car should be your target from here. Inside the house, there's a laptop on the table. This is a piece of Intel, and collecting all thirty of them in the game will unlock all of the Cheat options available. If you collect the Laptop, and then head through the nearby checkpoint, it will be permanently acquired on your save file. Kill yourself at this point (a Grenade is an easy way to do so), and backtrack to the house. Collect the Laptop again, go to the checkpoint, kill yourself, and repeat the process. By doing this, you can collect thirty laptops without actually collecting all thirty of them. (unverified)

Call of Duty 4:Modern Warfare Walkthrough/FAQ

Walkthrough
http://faqs.ign.com/articles/834/834054p1.html

FAQ
http://faqs.ign.com/articles/832/832625p1.html

Saturday, November 10, 2007

Another early review of Call of Duty 4: Modern Warfare

The Call of Duty series comes from the Second World War and jumps into the 21st century fighting in Modern Warfare. CoD as in previous games, players take the roles of the various characters fighting on various fronts, with a computer-controlled squad teammates. Except this time, players fight the war against terrorism and the prospects of a rebound and return from the Middle East to Russia.

Modern Warfare follows the stories of a British Special Air Services (SAS) soldier in Russia and an American Recon soldier fighting in the Middle East. Both scenarios lead to the capture ultranationalist Russian named Imran Zakhaev and his lieutenants, known as Four Horsemen, which threathen to unleash nuclear weapons. Players get thrown in a heart-pounding scenario after another, whether it includes fending off an attack in a small street of Middle East through the open fields in the hope of avoiding detection.
The game offers some of the most astonishing images of any shooter to date, which means that computers will need a heavy configuration, but it's worth it. WBurning buildings or the peaceful calm of the countryside, the world does not get old or repetitive. Armed with a variety of weapons of modern times, ranging from very high-powered sniper rifles to vision goggles at night, the players walking on a variety of scenarios. Not all battles take place on the ground, whatsoever. A mission control allows players to guns on a AC-130 Gunship, sending on destruction to the ant-sized targets below. Missions also branch in different directions depending on the skill of the player. For example, all goes well if the player is able to snipe the guards silently to avoid attention. However, a miss will cause the guard to call for help, and enemies come rain with dogs at their side.

Modern Warfare has a full power of artificial intelligence. Controlled by computer soldiers cover carefully before making their way. What makes the game even more impressive is how believable the act of some of the characters. In one scenario, a person responsible for taking care in the tower.

As in some previous games Call of Duty, there is no health bar. Instead, the edges of the screen become red and fuzzy and the sound of nature's heartbeat is stronger when injured. However, hiding behind cover guarantee to recover all injuries. Although the game has a realistic look and feel, including the ability to shoot through fragile materials such as wood, there are sequences where it feels a bit too arcade like, especially during a high-speed car when the player can't 'shoot the driver of the car in pursuit or blowing its tires. In addition, Modern Warfare uses an automatic system, but does not offer an option to reload the last saved checkpoint. If things go wrong suddenly, the only way to get back at the last save point is either to kill and reload automatically, or to leave and return to the menu.

Multiplayer offers a rich list of options and also works much like a role-playing game. Players increase in rank by wracking up kills and the objectives of experience points. Grades unlock more classes that include different features of the weapon loadouts and called "perks". Finally, players unlock the ability to build a class and can acquire firearms, arrachment, grenades and a maximum of three advantages including radar invisibility. In addition, dying has advantages in multiplayer. The death is followed by a kill cam says that the player's final seconds, as seen through the eyes of the killer. This gives players the opportunity to analyze the style of play and find a way to exact some revenge.

In Call of Duty 4: Modern Warfare has just about everything anyone might want a shooter. There is an intensive campaign singles player with great characters and an interesting scenario, and he followed with great multiplayer action.

Early Review of Call of Duty 4: Modern Warfare

What I did not want to hear when I know Call Of Duty 4 would be of modern times: squad based gameplay, just like another Ghost Recon games promoting another bravado saturated gameplay. I do not want to replay every game about modern war shooter that tries to combine planning, ordering, military tactics and brotherhood.

Here is what I wanted bad enough: Call of Duty with the terrorists instead of Nazis, nuclear weapons instead of V2 rockets, each named after an angry communist not Adolf Hitler and yeah that's what we got.

In Call of Duty 4 it is like any other Call of Duty game, but in a radically different setting, and with an ounce of smart dust sprinkled on top. Why mess with a winning formula, right? Originality, you say? Well, it was a rhetorical question ...

In fact, it is a little unfair Call of Duty 4 is growing strongly in the series. The landscape is in the Middle East and Russia, while remaining linear, feel much more open than the ruins of France towns and each mission contains at least one piece of mild surprise and pleasure (that is, for most scripted events that make you want to push Swivel out of the office and screaming, "Wow, that was kind of cool, I loved it").

Take one of the first missions, for example, in which you get to use your night vision in a house occupied by Russians who can not afford candles.

Having reduced the power before you enter the building and turn on your glasses to find enemies literally fumbling about in the dark. Upstairs a panic-stricken man cowers and whimpers in a corner of pitch black, firing at random in the dark as you enter the room.

Wow...I really having fun!

It's as if the folks at Infinity Ward has created a series of regular missions to Call of Duty, then went home and thought of every five things that would make these missions memorable, or at least significant. Then they all sat in a meeting room and put these ideas in the game, while smiling.

But what about all this in between storytelling and narrative? What about projecting pieces where you subjectively trouble directing people? Well, they are always there too, and they play very well as they have done in the past, games Call of Duty. It is based on Call of Duty 2 in that the cue related to the combat progress is less obvious than ever, meaning offensive grows more fluid and are led by player.

You will not be sitting around waiting for your commander to give the order to move forward, but instead to choose and choose your cover, you simply have some sort of freedom.

In Call of Duty 4, it does not feel as simple either. Even if the world around you is carefully designed and seemingly devoid of sharp edges, you rarely feel compelled to take refuge at specific points. The enemy is fairly flexible, but there is no massive renovations in the AI department.

They cover, they run from grenades, they shout things in their own gibberish language, sometimes they chuck grenades when you return to you, but they are about the as clever those Nazis we killed before.

I grossly simplified the story so far, which is inappropriate because it is part of the game that Infinity Ward tried to improve.

This is not so much a moronic "terrorists obtained the bomb" story (although terrorists have "had the bomb '), but rather a story of a Russian villain provision of a country in the Middle East with nuclear weapons to stage a coup and keep the Americansoccupied while Ruskies having some fun in the USSR.

There is not a single instance where being seen by the enemy, you have to start over (not a problem in the sense that we are used to, anyway), which makes it instantly SAS missions ruddy brilliant.

Very shortly after that moment of brilliance, the game hits a brick wall of mediocrity and you are then trudging unenthusiastically through the final hours of the game.

A mixture of poor control placement, difficulty spikes bizarre, lazy design and lousy enemy spawn points sucking the fun out of the gameplay.

Such a drop in quality can bet attributed to the constraints of time, but it is certainly there. If I had a virtual highlighter pen I could draw a fraction of the game that is simply, inexcusably garbage. And then, magically, it surprises us with a superb jending in typical fade to black at the closing of Call of Duty.

So Call of Duty 4 remain a superb game, a stylish of departure for the series.

We have essentially been given everything that we asked of Infinity Ward-Call of Duty with better graphics, better songs, a story, characters and ending.

Right at the credit's end there is a surprise for those who have patience to wait.

Sunday, October 21, 2007

Call of Duty 4: Collector Edition for PC and Xbox 360 versions


Infinity Ward's Call of Duty 4: Modern Warfare has been met with an enthusiastic response since its impressive showing at this year's E3 Media & Business Summit. For gamers looking to get more out of the modern-day shooter, Activision today announced that the Xbox 360 and PC versions of the game would be receiving a limited Collector's Edition. Both special editions will come packed in with a hardcover book depicting concept and final artwork, as well as "never-before-seen imagery" from the game. Pricing information for the package was not revealed, though Amazon is currently listing the Xbox 360 package for $69.99 and the PC edition for $59.99.
Specific to the Xbox 360 Collector's Edition will be a behind-the-scenes DVD containing interviews, a series of "making of" shorts, and a documentary chronicling the exploits of the British SAS from WWII to present day. The PC Collector's Edition will include a BradyGames official strategy guide.
Call of Duty 4: Modern Warfare is rated M for Mature and will storm retail shelves on November 5 for the Xbox 360, PlayStation 3, and PC. GameSpot is handing out 20,000 multiplayer beta keys each day for the remainder of this week for the Xbox 360 version of the game.

Activision official announcement: Call of Duty 4 PC Demo Now Available


-Activision
The Call of Duty 4: Modern Warfare single player demo for the PC is now available! Go here for the mirror link list. The demo features one single player mission called "The Bog," which lets the player try out a variety of weapons, tank destruction, tank protection, night vision and all of the intense action and firefights you've come to expect from a Call of Duty game.

"Recommended Specs"

CPU: 2.4 GHz dual core or better is recommended RAM: 1GB for XP; 2GB for Vista is recommended Harddrive: 8GB of free hard drive space Video card: 3.0 Shader Support recommended. Nvidia Geforce 7800 or better or ATI Radeon X1800 or better

"Required (min) Specs"

CPU: Intel Pentium 4 2.4 GHz or AMD Athlon 64 2800+ processor or any 1.8Ghz Dual Core Processor or better supported RAM: 512MB RAM (768MB for Windows Vista) Harddrive: 8GB of free hard drive space Video card (generic): NVIDIA Geforce 6600 or better or ATI Radeon 9800Pro or better

Call of Duty 4: Modern Warfare Demo

From: ActivisionFilename: CoD4MWDemoSetup_v2.exe
Size: 1439.2MB
Posted: Oct 11, 2007
This demo features a full level of the single-player game.
Minimum System Requirements: 512 Mb RAM, 128 Mb Video Memory, 8 Gb disk space

Download